Mia Golubovic Svensson Character Animation
New Video


Animation
During my studies in the Drawing Academy fall of 2016 I got the opportunity to work with Sif Perlt Savery on her fantastic project Tales Of Zale. In this case I did a clean-up in TV-Paint in one of the scenes. I felt like Sif was an excellent communicator and she gave insightful and constructive feedback that helped me improve my line work. Check the Tale of Zale youtube for the upcoming episode.

This is a piece I did during TDA 2016 with the help and guidance from Artem. We both worked a lot at this portrait of my classmate Asdís. Because of this I felt it fits better in optional category than in lifedrawing.
Portrait TDA 2016 fall semester

This is a Photoshop exercise I did in a digital landscape course on Udemy. It is one of my first paintings of landscapes and first one ever done in this particular software. I was very happy with the result and wanted to show that I am capable of many a things even though it might be new to me.
Digital Landscapes with Hardy Fowler

This is a little animation I did in Sketchbook Pro Flipbook. In this software you are limited to only two layers and one background. This was made with the Swedish holiday Midsommar in mind, last year 2016, which nowadays basically only is about getting hammered and fast with friends or relatives.
Animation

Animation
This is another animation I did in Sketchbook Pro Flipbook. In this software you are limited to only two layers and one background. This was made during my work with the portfolio. After I did my character I wanted to explore further on who he is. Turns out he is a romantic doofus with the attention span of a 5 year old.
Maya + Premiere
Maya + Premiere


First Maya Project
3D Modelling & Animation
This little project was made with Maya 2017 and finalized in Adobe Premiere Pro. The project took me almost a week following a 2-4 hour tutorial on youtube. The many obstacles Maya throws at you also made me do my own research to solve the problems. Because of that I am now more comfortable with Maya than I think I would have been without the errors. So one can say the issues are a blessing in disguise.
It contains modelled 3D objects, textures, bumps, light, shadow, camera and animation.
It was rendered in Maya Software, 24 fps, saved as Targ-files and imported to Premiere to be exported into AVI.

Livingroom Study
This is a study of my living room, in my apartment in Malmö. I used a photo as reference, and blocked all the shapes and colors out with the select-tool in sketchbook Pro, then studying the forms and merging the colors carefully. I never did this before and I enjoyed it very much. Right now I am very excited about Pascal Campion and the way he use color and emotion so I did a bunch of studies of his work before too just for the good fun. you can check him out here http://pascalcampion.blogspot.se/